Greatnest studio is a Montreal based indie game developer. We are currently developing our first game: Spacemen in Space.
We believe that great games are created by great people!
Currently in his third year of teaching 3D animation and rigging, he loves sharing his passion with students.
He has also worked as a rigger, technical artist and 3D animator for Jurassic World ™: The Game. This game was developed by the Montreal studio Ludia Inc., specializing in smartphone games.
Pierrick Chagnon also gained skills and experience as a 3D Animator and Rigger at Triotech, a company that develops 3D interactive attractions for amusement parks around the world.
Also in his portfolio, is his experience working as a 3D generalist for the Livedevil studio, which specializes in 3D visualization for advertising, commercial and residential architecture, and more.
In 2010, he dipped into the cinema world by working as a 3D modeler for the POP6 studio on the animated film Ultramarines: A Warhammer 40,000 Movie.
He now brings his creativity and expertise to the table when developing games at Greatnest Studio, working with great and passionate people, to create games that are simple and fun!
To see Pierrick’s portfolio, click here